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List of publications on Virtual reality / Immersive Virtual Reality

Professional athletes have extraordinary skills for rapidly learning complex and neutral dynamic visual scenesScientific Reports 3, Article number: 1154 doi:10.1038/srep01154Faubert, J.2013
Healthy older observers show equivalent perceptual-cognitive training benefits to young adults for multiple object trackingFront. Psychol., 06 June 2013 | doi: 10.3389/fpsyg.2013.00323Legault, I., Allard, R., Faubert, J.2013
Healthy older observers cannot use biological motion point light information efficiently within 4 meters of themselves.iPerception, 3 (2), 104-111 Legault, I., Troje, N.F. & Faubert, J. 2012
Perceptual-cognitive training improves biological motion perception: evidence for transferability of training in healthy aging.Neuroreport, Vol 23 (8), 469-473Legault, I., Faubert, J. 2012
Entraînement perceptive-cognitif chez les athletesOphthalmo autrement, 11, 13-16Faubert, J., Barthes, S.2012
Perceptual-Cognitive Training of AthletesJournal of Clinical Sport Psychology, 2012, 6, 85-102Faubert, J. Sidebottom,L.2012
Postural Hypo-Reactivity in Autism is Contingent on Development and Visual Environment : A Fully Immersive Virtual Reality Study, J Autism Dev Disord, july 2011. Greffou, S., Bertone, A., Hahler, EM, Hanssens, JM., Mottron, L., & Faubert, J.2011
Effect of visual field locus and oscillation frequencies on posture control in an ecological environment.Journal of Vision, 9(1):13, 1-10,, doi:10.1167/9.1.13.Piponnier, J.-C., Hanssens, J.-M., Faubert, J.2009
Evaluation of Human Behavior in Collision Avoidance: A Study inside Immersive Virtual Reality.Cyberpsychol Behav. 12(2):215-8.Ouellette, M., Chagnon, M., Faubert, J.2009
Development of visually driven postural reactivity: A fully immersive virtual reality study.Journal of Vision, 8(11):15, 1-10,, doi:10.1167/8.11.15.Greffou, S., Bertone, A., Hanssens, J.-M., Faubert, J.2008
Visual distortion, postural balance and perception-action in a full-immersion virtual reality environment: The NSERC-Essilor industrial Chair projects.Points de Vue, 53, 13-19. Faubert, J., Allard, R., Hanssens, J.-M.2005
Effect of visual distortion on postural balance in a full immersion stereoscopic environmentIn Stereoscopic Displays and Virtual Reality Systems XI, edited by Andrew J. Woods, John O. Merrit, Stephen A. Benton, Mark T. Bolas, Proceedings of SPIE-IS&T Electronic Imaging, SPIE Vol. 5291, pp. 4Faubert, J., Allard, R.2004
The influence of optical distortions and transverse chromatic aberration on motion parallax and stereopsis in natural and artificial environments.In Three-dimensional Television, Video and Display Technologies, B. Javidi, F. Okano (Editors) Springer Verlag, Physics Edition. pp.359-396.Faubert, J.2002
Motion parallax, stereoscopy, and the perception of depth: practical and theoretical issues.In Three-dimensional video and display: devices and systems, Bahram Javidi, Fumio Okano, Editors, Proceedings of SPIE Vol. CR76, 168-191. Faubert, J.2001

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